FLARB has been around since 2001, but most of the content on this site is from our more recent efforts. What about all the stuff FLARB did in the pre-iPhone stone age? Well, on this page we’ll walk down memory lane with a brief history of FLARB’s humble beginnings. FLARB produced around a dozen featurephone games published all around the world. We’ll highlight some of them here.
PUCK THE PUZZLE PENGUIN (2001)
The game that started it all! Puck was a game FLARB developed for JAMDAT for Qualcomm’s launch of the BREW platform on Verizon Wireless in 2001. This was the first game FLARB ever did and one of the very first mobile games released in North America. It was a Sokoban style puzzler with a few unique twists (teleporters, etc.).
LORD OF THE RINGS: THE TWO TOWERS (2002)
The first mobile game in the US based off of a major motion picture, Lord of the Rings: The Two Towers, was developed by FLARB for JAMDAT on Qualcomm’s BREW platform. It was a turn based strategy game inspired by Sega’s Shining Force on the Genesis. The game was heavily promoted in Verizon TV commercials and arrived just in time to take advantage of the first popular color BREW phone, the Motorola T720.
CALI SURF (2003)
Designed around limited one thumb controls, Cali Surf merged the extreme sports gaming craze with the capabilities of featurephone handsets. It was well reviewed at the time and quickly became one of Flarb’s most enduring successes of the pre iPhone era.