A few weeks back, we hit the CityGrid LA hackathon at Coloft. In a few days we whipped up NTheMiddle, the second place winning app. It’s a simple iPhone navigation tool that lets you find a place to meet between two locations.
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It may be this article that has made Japan the #2 territory for Brick Buddies. Thanks! Now…we have to think of some Japanese hat wear for the next update…
Overnight, Brick Buddies has blown up in Japan. Japan has now surpassed The Netherlands as the game’s #2 territory. The source of all this activity is unknown. There may have to be shrimp tempura in the next update.
Nothing major to announce here, just a minor bug fix. We’re working on some new food, hats, and features!
I’m sure you’re wondering why The Netherlands is our #2 territory for Brick Buddies. In fact, %90 of the Tweets from the app are in Dutch! Well, it turns out, it’s been reviewed favorably by iPhoneClub in The Netherlands. Thanks!
The next version will have to have some Dutch food in it–time to do some research.
We just got featured in App Advice. You know, it is close to April Fool’s, come to think of it…
Props to Stuart Dredge for mentioning Brick Buddies in The Guardian’s Apps Blog! Add that to the LA Times’ featuring of FLARB’s founder whining about business cards a few weeks back. The Brick Buddies media blitz continues.
Brick Buddies is now available on Apple’s App Store for all iOS devices running 5.X. Download your very own pet brick now!
FLARB’s first self published app in years, Brick Buddies™, is now available for free on Android devices. The iOS version should be following shortly. Get it here.
Brick Buddies™ is your very own virtual pet brick. Pet it, feed it, clothe it, love it. Even travel with it. By using the GPS, you earn bonus pebbles for using Brick Buddies™ in different locations. Earn pebbles to buy food, hats, scenery, and brick upgrades. Or, buy pebbles using In App Billing with Google Play.
Developed in Unity3D, Brick Buddies™ represents FLARB’s new technical direction–using Unity3D as a cross platform solution for social games on mobile devices, the web, and just about anywhere.

As of August 1st, FLARB will be 10 years old. FLARB has seen it all, from the rise and fall and rise of mobile games…to the decay and disruption of the traditional boxed retail console hegemony. If there’s one thing for sure, it’s change. But there’s a tricky balance between being agile and tragically ahead of your time. The saga continues…

